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Physik

Physik

2D physics for Figma Motion

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About this plugin

**Physik is now part of Motif Suite.**This standalone plugin has been retired. Everything it did now lives in Motif Suite, upgraded and free during the public beta, alongside 11 other motion tools. The Suite version adds exclusion layers and cross-tool synergy.Get Motif Suite: https://www.figma.com/community/plugin/1656040744680367274Your baked keyframes never depended on this plugin, so nothing you have already shipped breaks. This page stays up as a signpost.---Free to use while in Beta.Select layers in a frame and they become physics bodies. Rectangles, ellipses, stars, polygons, text, each gets a shape-accurate collider. Set a layer to Dynamic and it falls. Set it to Static and it becomes a wall. Set it to Kinematic and it pushes things around at a constant speed.Gravity, boundary walls, restitution, friction. The World tab gives you dials for all of it. Any body can also have a Magnet function (attract or repel nearby layers) or a Spring function (elastic tether to another body). Right-click a body in the preview for quick access.Hit Play to preview the simulation in real time. When you like what you see, Bake writes translation keyframes to every dynamic layer. Clear removes them if you want to start over.

Plugin Details

Version3
CreatedJune 29, 2026
Last UpdatedJuly 20, 2026
CategoryPrototyping & animation plugins
CreatorChristian Stewart
Stats2 installs, 0 likes
PricingFree

Technical Details

  • API:1.0.0
  • UI:dist/ui.html
  • main:dist/code.js
  • Document Access:dynamic-page
  • Editor Types:
    figma
  • Allowed Domains:
    • none